Week 10: Sculptris Creature
Week 10: This week, we switched from the 3D program of TinkerCad to the 3D modeling program of Sculptris. We were instructed with creating a creature that represents us in a way. After some trial and error, this was the result. Craft: For the craft, I used a computer, Sculptris modeling program, the 3D modeling and animation program Blender, the MakerBot 3D Printer, a camera, and a recording software called OBS Studio. Through the use of these programs, I was able to create a 3D model that would later be printed out. The important thing when using these programs was in which way was I going to preserve the evidence of my process. I stuck to video making so that I was able to see all angles of the 3D model. Keeping in mind the concepts of space and self, I created a creature using these materials that would take up an adequate amount of space and would feel like an actual creature in scale. Composition: For the composition of this assignment, I wen...